Deathtrap Dungeon

I‘ve had a lot of fun playing Worldweaver’s Fighting Fantasy games for the Kindle. They’re so interactive and full of anticipation.

Deathtrap Dungeon is a lot like Citadel of Chaos, but is in a different setting. The setting appears to be somewhere in China based on the names they chose.

When you first start the game, you can set up your character by choosing the gender and super powers. Your character will make their way through a number of passageways and traps. Don’t fall into the pit!

You’ll also do battle with some scary looking creatures. Determine your scores in the battles by rolling the die. I chose quick roll, but there’s also full toss.

Deathtrap Dungeon works on the Kindle 2, but I think it works a lot more smoothly on the Kindle 3. I noticed a small lag when turning pages. That makes sense since a vast majority of the Kindle games were developed after the Kindle 3 came out.

The interactive nature of Deathtrap Dungeon will get readers and non readers alike excited about the Kindle. I saw many reviewers say that Worldweaver has done a great job of adapting this old favorite to the Kindle platform.

Deathtrap Dungeon is primarily text with the exception of a few pictures that describe the monsters you must encounter. The text is clear and easy to read. The story tells you exactly when to turn the page and shows you the choices you have to make when you have to make certain decisions.

Look for various objects that can provide protection, or knock you down. The fun part is not knowing what objects will do what. You never know what kind of invisible poison a glass of water can hold!

The Fighting Fantasy series all got great reviews. Deathtrap Dungeon continues that tradition.

J.A. Regn

“Deathtrap Dungeon was always my favorite of the Fighting Fantasy books as a kid. The Kindle version is perfect e-book version of the original. In fact I may even enjoy the Kindle version more with the hand-drawn look of the automap, the management of the character inventory and how it prevents cheating (but at times I have mixed feelings about this). The lack of being able to go back a page and pretend you didn’t make that choice makes the books a big challenge and pretty much forces you to have many interesting deaths before winning. I like that the map remains if you die as sort of cheat sheet but that they also give you the option to start from a clean slate. “